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Dec 07, 2025
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RHET 50733 - (was 5373) Game Design Three credit hours.
Was RHET 5373. An Introduction to principles, practices, and technologies of game design. Topics covered include game mechanics and aesthetics, game narrative design, game-specific UI/UX, game balancing, and game engines and related technologies. May be taken for credit by students who have taken RHET 4373 as undergraduates.
Prerequisites: Graduate Standing
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