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Jul 07, 2025
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CPSC 4377 - Advanced Game Programming Three hours lecture. Three credit hours.
This course is the third semester of programming and problem solving using the C++ language to develop video games. The course will cover implementation of numerous advanced programming techniques: resource management, graphical interfaces, physics, collision detection and resolution, nonplayer characters, and media integration. The examples and programming assignments make extensive use of multiple external C++ libraries. The class will also cover select theoretical aspects of game programming and development. Dual listed in the Graduate Catalog as CPSC 5377.
Prerequisites: CPSC 2380 , Junior/Senior or entry graduate level standing.
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