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Nov 21, 2024
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CPSC 2377 - Introduction to Game Programming Three hours lecture. Three credit hours.
Introduction to game programming will explore concepts around the design and implementation of computer-game software. This will include GUI/Engine design model, basic 2d sprite animation, dynamic object management, component model, use of 3rd-party graphics and physics APIs, and basic design of non-player entities. Relevant software-design patterns will be discussed.
Prerequisites: CPSC 2376 or equivalent.
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