May 07, 2024  
Undergraduate Catalog 
    
Undergraduate Catalog
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CPSC 2377 - Introduction to Game Programming


Three hours lecture. Three credit hours.

Introduction to game programming will explore concepts around the design and implementation of computer-game software. This will include GUI/Engine design model, basic 2d sprite animation, dynamic object management, component model, use of 3rd-party graphics and physics APIs, and basic design of non-player entities. Relevant software-design patterns will be discussed.

Prerequisites: CPSC 2376  or equivalent.



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