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Nov 22, 2024
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CPSI 46803 - (was CPSC 4368) 3D Modeling for Game Design Three credit hours.
Was CPSC 4368. Students will learn a foundation in modeling in 3D space as well as how to model increasingly complex 3D objects. Topics include box modeling, spline modeling, edge-flow topography, basic texturing, UV layouts, and the use of material shaders. This is a computer-based laboratory course with hands-on exercises. Dual listed in the Graduate Catalog as CPSI 56803 (was CPSC 5368).
Prerequisites: Senior standing in computer science or consent of the instructor.
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